![]() For thick lines the ends are squared off.ĭrawing thick lines with sharp corners can have undesired looking results. Lines(surface, color, closed, points, width=1) -> Rectĭraws a sequence of contiguous straight lines on the given surface. (optional) used for setting the value of bottom right ![]() If you don't set this value, it will use the border_radius value.īorder_top_right_radius ( int) - (optional) used for setting the value of top rightīorder_bottom_left_radius ( int) - (optional) used for setting the value of bottom left The supported range is, with 0 representing a rectangleīorder_top_left_radius ( int) - (optional) used for setting the value of top leftīorder. Which had half the width spill outside the rect area.īorder_radius ( int) - (optional) used for drawing rectangle with rounded corners. Rect's area, rather than using an internal call to draw.lines(), ![]() Changed in pygame 2.1.1: Drawing rects with width now draws the width correctly inside the
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